Python kivy paketleme işlemi

Spec dosyasındaki Python sürümünü değiştiriyorsunuz değil mi?

spec dosyam bu şekilde:

[app]

# (str) Title of your application
title = My Application

# (str) Package name
package.name = myapp

# (str) Package domain (needed for android/ios packaging)
package.domain = org.test

# (str) Source code where the main.py live
source.dir = .

# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas

# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png

# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec

# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin

# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg

# (str) Application versioning (method 1)
version = 0.1

# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py

# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3,kivy

# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy

# (list) Garden requirements
#garden_requirements =

# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png

# (str) Icon of the application
#icon.filename = %(source.dir)s/data/icon.png

# (str) Supported orientation (one of landscape, sensorLandscape, portrait or all)
orientation = portrait

# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY

#
# OSX Specific
#

#
# author = © Copyright Info

# change the major version of python used by the app
osx.python_version = 2

# Kivy version to use
osx.kivy_version = 1.9.1

#
# Android specific
#

# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0

# (string) Presplash background color (for new android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF

# (list) Permissions
#android.permissions = INTERNET

# (int) Target Android API, should be as high as possible.
#android.api = 27

# (int) Minimum API your APK will support.
#android.minapi = 21

# (int) Android SDK version to use
#android.sdk = 20

# (str) Android NDK version to use
#android.ndk = 17c

# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
#android.ndk_api = 21

# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True

# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =

# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =

# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =

# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False

# (bool) If True, then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,
# the default, you will be shown the license when first running
# buildozer.
# android.accept_sdk_license = False

# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity

# (list) Pattern to whitelist for the whole project
#android.whitelist =

# (str) Path to a custom whitelist file
#android.whitelist_src =

# (str) Path to a custom blacklist file
#android.blacklist_src =

# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar

# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =

# (list) Android AAR archives to add (currently works only with sdl2_gradle
# bootstrap)
#android.add_aars =

# (list) Gradle dependencies to add (currently works only with sdl2_gradle
# bootstrap)
#android.gradle_dependencies =

# (list) Java classes to add as activities to the manifest.
#android.add_activites = com.example.ExampleActivity

# (str) python-for-android branch to use, defaults to master
#p4a.branch = master

# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME

# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png

# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =

# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard

# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so

# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False

# (list) Android application meta-data to set (key=value format)
#android.meta_data =

# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =

# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D

# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1

# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86
android.arch = armeabi-v7a

#
# Python for android (p4a) specific
#

# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#p4a.source_dir =

# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =

# (str) Filename to the hook for p4a
#p4a.hook =

# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2

# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =


#
# iOS specific
#

# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master

# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.7.0

# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"

# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s


[buildozer]

# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2

# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1

# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer

# (str) Path to build output (i.e. .apk, .ipa) storage
# bin_dir = ./bin

#    -----------------------------------------------------------------------------
#    List as sections
#
#    You can define all the "list" as [section:key].
#    Each line will be considered as a option to the list.
#    Let's take [app] / source.exclude_patterns.
#    Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
#    This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#


#    -----------------------------------------------------------------------------
#    Profiles
#
#    You can extend section / key with a profile
#    For example, you want to deploy a demo version of your application without
#    HD content. You could first change the title to add "(demo)" in the name
#    and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
#    Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug

Python3’ün gereksinimlerde olmaması gerekiyor.

Nasıl yapmam gerekiyor?

Aşağıdaki gibi olması gerekiyor. Dosyayı kaydettikten sonra bir daha derlemeye çalışın.

# comma separated e.g. requirements = sqlite3,kivy 
requirements = kivy

hala aynı hatayı veriyor.

# Aidl not found, please install it.

bu hatanın olmasının sebebi yokmu?

Anaconda kullanarak kivy dosyasını .apk yapabilirmiyim?

Vardır bir sebebi ama henüz bulamadık. Anaconda kullanarak kivy dosyasını apk yapabilir misiniz bilmiyorum ama siz daha önceden Ubuntu üzerinde bir apk derlemiştiniz yanılmıyorsam.

Evet derlemiştim. Şimdi mint kurdum, ama olmuyor.

Olmassa anacondadan deniycem. O da olmassa debian da deniycem. :slight_smile:

Siz bilirsiniz, kolay gelsin. :slight_smile:

1 Beğeni

Bildiğim kadarıyla bilgisayarınında iki farklı java yüklü bu sebepten aidl hatası alıyorsun.Bendede aynısı olmuştu.bir java 8 sürümü vardı birde java 11 sürümünü kurmuşum.İşletim sistemi ubuntuydu.11 i sildim apk yaptı .Bence tekrar işletim sistemi kurma.Dilde_olupbiten java sürümünün kaldırmasını biliyor.Ona sor.

update-alternatives --list java

Hangi sürümünü kaldırmam gerekiyor?

Önce sistemden Java’nın bütün sürümlerini kaldırın, sonra Java 8’i tekrar kurun. Sistemden Java’ya ait bütün parçaları kaldırmak için aşağıdakileri tek tek komut satırına yazmanız gerekiyor.

dpkg-query -W -f='${binary:Package}\n' | grep -E -e '^(ia32-)?(sun|oracle)-java' -e '^openjdk-' -e '^icedtea' -e '^(default|gcj)-j(re|dk)' -e '^gcj-(.*)-j(re|dk)' -e '^java-common' | xargs sudo apt-get -y remove
sudo apt-get -y autoremove
dpkg -l | grep ^rc | awk '{print($2)}' | xargs sudo apt-get -y purge
sudo bash -c 'ls -d /home/*/.java' | xargs sudo rm -rf
sudo rm -rf /usr/lib/jvm/*
for g in ControlPanel java java_vm javaws jcontrol jexec keytool mozilla-javaplugin.so orbd pack200 policytool rmid rmiregistry servertool tnameserv unpack200 appletviewer apt extcheck HtmlConverter idlj jar jarsigner javac javadoc javah javap jconsole jdb jhat jinfo jmap jps jrunscript jsadebugd jstack jstat jstatd native2ascii rmic schemagen serialver wsgen wsimport xjc xulrunner-1.9-javaplugin.so; do sudo update-alternatives --remove-all $g; done
sudo updatedb
sudo locate -b '\pack200'

Şimdi Java’yı tekrar kurun.

sudo apt-get install openjdk-8-jre 
sudo apt-get install openjdk-8-jdk 

Denedim ama hala aynı hatayı veriyor.


Böyle hatamı

Bütün java sürümlerini kaldırdıktan sonra aşağıdaki komutu bir çalıştırın sonra tekrar deneyin.

sudo apt-get install libc6-dev-i386 lib32z1 openjdk-8-jdk

Android sdk tools’u güncellemeyi deneyin. Aşağıdaki yolu uç birime yazıp çalıştırdıktan sonra resimdeki gibi bir panel açılması lazım. Buradan sdk’yı güncellemeyi deneyin.

~/.buildozer/android/platform/android-sdk-20/tools/android

Son kısmı bendeki ile aynı hata.

~/.buildozer/android/platform/android-sdk-20/tools/android

yazınca bu uyarıyı verdi.

.buildozer/android/platform/android-sdk-20/tools/android: No such file or directory

Hocam .buildozer neredeyse oraya bakın. Benim kullandığım bilgisayarda Home dizininde mesela.